22 lines
345 B
C#
22 lines
345 B
C#
using System.Collections;
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using System.Collections.Generic;
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using System.Security.Cryptography;
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using System.Threading;
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using UnityEngine;
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public class rotorRotation : MonoBehaviour
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{
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public float speed;
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void Start()
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{
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}
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void Update()
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{
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transform.Rotate(0, speed * Time.deltaTime, 0);
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}
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}
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