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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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public class randomText : MonoBehaviour
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{
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public TMP_Text txt;
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public string[] randomTexts;
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void Start()
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{
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txt.text = randomTexts[Random.Range(0, randomTexts.Length)];
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}
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}
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