29 lines
520 B
C#
29 lines
520 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class misslePickup : MonoBehaviour
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{
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public Image timeLeftImg;
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public float time;
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private float t;
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// Start is called before the first frame update
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void Start()
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{
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t = time;
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}
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// Update is called once per frame
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void Update()
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{
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t -= Time.deltaTime;
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timeLeftImg.fillAmount = t / time;
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if (t <= 0)
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Destroy(gameObject);
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}
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}
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